The 14th episode of the official Wolf’s Gaming Podcast is up, and within it my absurdly silky, sultry, sexy voice goes through a variety of subjects, starting off with some movie chat. Werewolves Within is a new horror-comedy based on Ubisoft’s VR game of the same name which in turn is based on an actual physical game involving a bunch of people sitting in a room and arguing about why one is actually a savage werewolf with a (un)healthy appetite.
There’s no risk of confusing Mario Golf: Super Rush for the real-world sport of golf. Luigi turning the green into a patch of ice makes that fairly clear, as does the giant bomb trying to putt. The vibrant colours, the sparkling special shots, Bowser hammering a ball toward the green – nope, this ain’t your granddaddy’s golf. This is arcadey golf. And yet…well, I can’t help but think Mario Golf: Super Rush doesn’t want to commit properly to its goofy looks and whacky characters. For a game that involves a giant bloody ape swinging a tiny golf club, Super Rush sure doesn’t like to step out of its comfort zone.
If you enjoy the thrills and bloody spills of a good horror flick then at some point you’ve probably devoted a bit of time to dreaming up the ultimate crossover that pits all the coolest horror icons against each other. Well, Dead by Daylight isn’t quite that because you can’t make Michel Myers fight Freddy or have Ghostface go up against Pig from the Saw franchise. But what Dead by Daylight is, is the closest thing to a super horror crossover we have, and a damn fun multiplayer experience if you can forgive its rough edges. Maybe you can’t have the ultimate horror brawl, but you can definitely find out which killer can pile up the corpses.
Being able to undock your Nintendo Switch and take Mario games with you wherever you go is absolutely brilliant. But if you’ve ever played the Switch in handheld mode you’ll know that things can get a little cramped. Those tiny buttons on the Joycons and the lack of a grip on the back are hardly ideal. A grip is a decent solution, but what if you want something more substantial? Well, that’s where this review of the Fixture S1 and its official case come in. This handy device lets you use a Pro Controller with your Switch in handheld mode.
It wasn’t until I sat down to create this list of the best games of 2021 so far that I realised this year has been kind of weak. I’ve reviewed 21-games over the past six months and only gave a few of those a high score with the rest being mostly okay but far from great. Given how Covid has impacted the world, though, it’s hardly surprising that videogames have suffered, too, with multiple titles being delayed, and doubtless countless more behind the scenes were pushed back as well.
The Warhammer license is pretty weird. There was a period where Games Workshop where incredibly stringent with it, only handing it out to trusted developers. But these days they hand out licenses like free candy, and what we customers get in return is a crazy pick ‘n’ mix of quality. To paraphrase the immortal Forest Gump, Warhammer games are like a box of chocolates – you never known what you’re going to get. Although almost all of them will involve chainsaw swords at some point. Today we’re checking out Warhammer 40: Space Wolf, a turn-based strategy game with a dollop of card play and deck-building, too. You’ll battle through a campaign, gather cards, build your deck
Alex Kidd in Miracle Land DX is actually the perfect example of why reviewing a remaster or remake can be tricky. You see, in some ways, the remake portion is separate from the game itself. You can have a crappy remake of an excellent game, and an excellent remake of a crappy game. And unfortunately, Alex Kidd in Miracle Land DX is very much the second one. On my extensive list of classic games I’d love to see remade, Alex Kidd ranks…well, it doesn’t rank. First released in Japan 1986 with hopes of Alex becoming Sega’s mascot the series was overtaken by the blue blur of Sonic the Hedgehog who would become a gaming icon. And while Alex did appear in several more games, he ultimately faded into the background. Why? Well, because he wasn’t all that compelling, but also because Alex Kidd in Miracle Land isn’t that good. Sorry.
Ah, the humble purveyor of all things healing, helpful and harmful. There’s always a store in RPGs that carries mountains of things a hapless adventurer might find useful, from wheels of cheese to high-quality armour, magic gems and seemingly legendary weapons that they are willing to part with for a relatively small fee. These peddlers of wares are little more than set dressing for us adventurers, their entire existence ignored up until the point where we would like to buy 100 health potions that we will never actually use. But where do they get all their stock from? How the hell does someone who looks like they could barely afford some bread have a legendary sword of demon slaying? That’s where Moonlighter comes in.
A developer named Blue Box Game Studio is working on some sort of horror game that will be a PS5 exclusive. Unless you were paying attention you probably missed this announcement back in April. Even if you did catch the blog post and short reveal trailer you might not have thought much about it. But over the last week or two this little indie game has begun making waves. On Friday an app will be released for that will house an interactive reveal trailer. The game is currently codenamed Abandoned and the developer has hinted at the name starting with an S and ending with an L. And now the Internet has put on its tinfoil hats and begun putting together one hell of a theory: Abandoned is really a new Silent Hill game, and legendary troll Hideo Kojima is behind it all. So let’s delve into this murky and complex theory, shall we? Oh, and maybe grab some red string, a pot of coffee, a marker and a big, open space because this is going to get weird.
Ratchet & Clank: Rift Apart opens with a celebration of our two titular heroes, a parade thrown in their honour. As the duo make their way through parade floats that reference their prior adventures Ratchet points out that it has been years since they’ve even done anything vaguely heroic, so why are they being celebrated? And do they really still have it? Are they still capable of daring-do and heroic heroism? Of course, as per the unwritten rules of video games things quickly go wrong; Dr Nefarious arrives just in time to steal the Dimensionator which Crank was going to gift to his friend in the hopes of letting him find his lost people, and the very fabric of space and time begins to rip apart.